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Godot Game

It’s a visual world and people respond to visuals.

Feature Notes

Focused write-ups on the app behavior, implementation choices, and experiments behind this project.

  • Planet Generation Logic

    9/30/2025
    Complete
  • Resource Refactor with Mesh Groups and Spawn Rules

    9/29/2025
    Complete
  • Navigation System Stabilization

    9/24/2025
    Complete
  • Navigation Reliability Improvements

    9/22/2025
    Complete
  • Procedural Resources, Player Controller, and Rendering Integration

    8/5/2025
    Complete
  • Mesh Pipeline, Scripts, and Scripts Shader

    10/23/2024
    Complete
  • Navigation and Foliage Systems

    11/21/2023
    Complete

Built around shipped projects, implementation notes, and writing.

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